#include <BoundingVolumeHierarchy.h>
◆ makeBVH()
static BoundingVolumeHierarchy fb360_dep::render::BoundingVolumeHierarchy::makeBVH |
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const std::vector< Triangle > & |
triangles, |
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const int |
thresholdNumTrisForLeaf, |
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const int |
splitK, |
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const int |
currDepth, |
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const int |
maxDepth |
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inlinestatic |
◆ children
◆ isLeaf
bool fb360_dep::render::BoundingVolumeHierarchy::isLeaf |
◆ leafTriangles
std::vector<Triangle> fb360_dep::render::BoundingVolumeHierarchy::leafTriangles |
◆ sphere
Sphere fb360_dep::render::BoundingVolumeHierarchy::sphere |
The documentation for this struct was generated from the following file: