#include <Keypoint.h>
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static folly::dynamic | serializeVector (const std::vector< Keypoint > &corners) |
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static folly::dynamic | serializeRig (const std::map< std::string, std::vector< Keypoint >> &allCorners, const std::string &frame, const std::string &imageExt) |
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◆ Keypoint() [1/2]
fb360_dep::calibration::Keypoint::Keypoint |
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const Camera::Vector2 & |
coords, |
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const cv::Mat_< uint8_t > & |
img, |
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const int |
windowRadius, |
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const bool |
useNearest |
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) |
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inline |
◆ Keypoint() [2/2]
fb360_dep::calibration::Keypoint::Keypoint |
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cv::Mat_< uint8_t > & |
interpolatedPatch | ) |
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inline |
◆ serialize()
folly::dynamic fb360_dep::calibration::Keypoint::serialize |
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const |
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inline |
◆ serializeRig()
static folly::dynamic fb360_dep::calibration::Keypoint::serializeRig |
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const std::map< std::string, std::vector< Keypoint >> & |
allCorners, |
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const std::string & |
frame, |
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const std::string & |
imageExt |
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) |
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inlinestatic |
◆ serializeVector()
static folly::dynamic fb360_dep::calibration::Keypoint::serializeVector |
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const std::vector< Keypoint > & |
corners | ) |
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inlinestatic |
◆ avg
double fb360_dep::calibration::Keypoint::avg |
◆ coords
◆ patch
cv::Mat_<uint8_t> fb360_dep::calibration::Keypoint::patch |
◆ std
double fb360_dep::calibration::Keypoint::std |
The documentation for this struct was generated from the following file: