#include <RigScene.h>
◆ Subframe()
fb360_dep::RigScene::Subframe::Subframe |
( |
| ) |
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|
inline |
◆ isValid()
bool fb360_dep::RigScene::Subframe::isValid |
( |
| ) |
const |
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inline |
◆ colorTexture
GLuint fb360_dep::RigScene::Subframe::colorTexture |
◆ indexCount
GLsizei fb360_dep::RigScene::Subframe::indexCount |
◆ indexOffset
GLvoid* fb360_dep::RigScene::Subframe::indexOffset = 0 |
◆ size
Eigen::Vector2i fb360_dep::RigScene::Subframe::size |
◆ vertexArray
GLuint fb360_dep::RigScene::Subframe::vertexArray |
The documentation for this struct was generated from the following file: