#include <RigScene.h>
◆ Subframe()
| fb360_dep::RigScene::Subframe::Subframe |
( |
| ) |
|
|
inline |
◆ isValid()
| bool fb360_dep::RigScene::Subframe::isValid |
( |
| ) |
const |
|
inline |
◆ colorTexture
| GLuint fb360_dep::RigScene::Subframe::colorTexture |
◆ indexCount
| GLsizei fb360_dep::RigScene::Subframe::indexCount |
◆ indexOffset
| GLvoid* fb360_dep::RigScene::Subframe::indexOffset = 0 |
◆ size
| Eigen::Vector2i fb360_dep::RigScene::Subframe::size |
◆ vertexArray
| GLuint fb360_dep::RigScene::Subframe::vertexArray |
The documentation for this struct was generated from the following file: