#include <CanopyScene.h>
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| Canopy (const cv::Mat_< cv::Vec4f > &color, const cv::Mat_< cv::Vec3f > &mesh, GLuint program) |
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void | destroy () |
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void | render (GLuint framebuffer, const Eigen::Projective3f &transform, const GLuint program, const float ipd=0.0f) const |
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◆ Canopy()
fb360_dep::Canopy::Canopy |
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const cv::Mat_< cv::Vec4f > & |
color, |
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const cv::Mat_< cv::Vec3f > & |
mesh, |
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GLuint |
program |
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◆ destroy()
void fb360_dep::Canopy::destroy |
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◆ render()
void fb360_dep::Canopy::render |
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GLuint |
framebuffer, |
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const Eigen::Projective3f & |
transform, |
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const GLuint |
program, |
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const float |
ipd = 0.0f |
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The documentation for this struct was generated from the following files: