Cylinder constructs a cylinder-type 3D primitive in your scene.
It can be sized through
radiusBottom properties, which take
numeric values measured in meters. You can also specify the number of segments
in the cylinder with the
Like all 3D primitives, Cylinder also supports the
lit is true, the Cylinder's materials are affected by scene lighting.
wireframe is true, the Cylinder will render in a wireframe style.
texture is specified, React VR will look up the corresponding image
and use it to texture the Cylinder. This can be a string, an asset() call, or a require().
Height of the cylinder in meters
The lit property specifies if the Model will be affected by lights placed in the scene.
set material parameters in three.js
Radius of the cylinder bottom in meters
Radius of the cylinder top in meters
Number of segments around the cylinder higher numbers corresponds to a smoother cylinder
texture is a string specifying the url of the texture to be used for the Model, this will be
an http address
Specifying true for this property will cause the object to be displayed as a wireframe
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