AmbientLight #

A light that effects all objects in the scene equally and from all directions.

The Wikipedia definition is as follows An ambient light source represents an omni-directional, fixed-intensity and fixed-color light source that affects all objects in the scene equally. Upon rendering, all objects in the scene are brightened with the specified intensity and color. This type of light source is mainly used to provide the scene with a basic view of the different objects in it. This is the simplest type of lighting to implement and models how light can be scattered or reflected many times producing a uniform effect.

Representation of

https://threejs.org/docs/index.html#api/lights/AmbientLight

Props #

intensity?: PropTypes.number #

Intensity of the light

style?: style #

color color
opacity PropTypes.number

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