Camera(const Type type, const Vector2 &resolution, const Vector2 &focal) | fb360_dep::Camera | |
Camera(const folly::dynamic &json) | fb360_dep::Camera | explicit |
cameraToPixel(const Vector3 &camera) const | fb360_dep::Camera | inline |
cosFov | fb360_dep::Camera | |
distort(Real r) const | fb360_dep::Camera | inline |
Distortion typedef | fb360_dep::Camera | |
findCameraById(const std::string id, const Camera::Rig &rig) | fb360_dep::Camera | static |
focal | fb360_dep::Camera | |
forward() const | fb360_dep::Camera | inline |
getDefaultCosFov(Type type) | fb360_dep::Camera | static |
getDistortion() const | fb360_dep::Camera | inline |
getDistortionMax() const | fb360_dep::Camera | inline |
getFov() const | fb360_dep::Camera | |
getRotation() const | fb360_dep::Camera | |
getScalarFocal() const | fb360_dep::Camera | |
group | fb360_dep::Camera | |
id | fb360_dep::Camera | |
isBehind(const Vector3 &rig) const | fb360_dep::Camera | inline |
isDefaultFov() const | fb360_dep::Camera | |
isNormalized() const | fb360_dep::Camera | |
isOutsideFov(const Vector3 &rig) const | fb360_dep::Camera | inline |
isOutsideImageCircle(const Vector2 &pix) const | fb360_dep::Camera | inline |
isOutsideSensor(const Vector2 &pix) const | fb360_dep::Camera | inline |
kNearInfinity | fb360_dep::Camera | static |
loadRig(const filesystem::path &filename) | fb360_dep::Camera | static |
loadRigFromJsonString(const std::string &json) | fb360_dep::Camera | static |
Matrix3 typedef | fb360_dep::Camera | |
normalize() | fb360_dep::Camera | |
normalizeRig(Camera::Rig &rig) | fb360_dep::Camera | static |
overlap(const Camera &other) const | fb360_dep::Camera | inline |
perturbCameras(std::vector< Camera > &cameras, const double posAmount, const double rotAmount, const double principalAmount, const double focalAmount) | fb360_dep::Camera | static |
pixel(const Vector3 &rig) const | fb360_dep::Camera | inline |
pixelToCamera(const Vector2 &pixel) const | fb360_dep::Camera | inline |
position | fb360_dep::Camera | |
principal | fb360_dep::Camera | |
Ray typedef | fb360_dep::Camera | |
Real typedef | fb360_dep::Camera | |
rescale(const Vector2 &newResolution={1, 1}) const | fb360_dep::Camera | |
resolution | fb360_dep::Camera | |
Rig typedef | fb360_dep::Camera | |
rig(const Vector2 &pixel) const | fb360_dep::Camera | inline |
rig(const Vector2 &pixel, const Real depth) const | fb360_dep::Camera | inline |
right() const | fb360_dep::Camera | inline |
rigNearInfinity(const Vector2 &pixel) const | fb360_dep::Camera | inline |
rotation | fb360_dep::Camera | |
saveRig(const std::string &filename, const Rig &rig, const std::vector< std::string > &comments={}, const int doubleNumDigits=-1) | fb360_dep::Camera | static |
sees(const Vector3 &rig, Vector2 &pix) const | fb360_dep::Camera | inline |
sees(const Vector3 &rig) const | fb360_dep::Camera | inline |
serialize() const | fb360_dep::Camera | |
setDefaultDistortion() | fb360_dep::Camera | |
setDefaultFov() | fb360_dep::Camera | |
setDistortion(const Distortion &distortion) | fb360_dep::Camera | |
setFov(const Real &radians) | fb360_dep::Camera | |
setRotation(const Vector3 &forward, const Vector3 &up, const Vector3 &right) | fb360_dep::Camera | |
setRotation(const Vector3 &forward, const Vector3 &up) | fb360_dep::Camera | |
setRotation(const Vector3 &angleAxis) | fb360_dep::Camera | |
setScalarFocal(const Real &scalar) | fb360_dep::Camera | |
Type enum name | fb360_dep::Camera | |
type | fb360_dep::Camera | |
undistort(const Real y) const | fb360_dep::Camera | inline |
up() const | fb360_dep::Camera | inline |
Vector2 typedef | fb360_dep::Camera | |
Vector3 typedef | fb360_dep::Camera | |